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Game Over, Super Rabbit Boy!

Thomas Flintham

Super Rabbit Boy is the strongest, bravest, fastest animal in all the land. . .and he's also the star in a video game!

Uh-oh, Animal Town is in trouble! Meanie King Viking has created a dreaded robot army to spread No Fun across the land. On top of that, he has stolen the happiest and most fun animal ever, Singing Dog. There is only one person who can save the day -- Super Rabbit Boy! Super Rabbit Boy is super fast and super brave, but he's also a video game character living in a video game world. What will happen when Sunny, the boy playing the game, loses each level? Will it be game over for Super Rabbit Boy and all his friends?

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Game On!

Maria Le

It’s playtime! Did you know that basketball was invented in the United States? Or that chess originated from India? Or that hopscotch is played all over the world? Whether you’re on the field or on the playground, sports and games bring everyone together. Read and learn about these fun activities, and then play them with friends!

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Camila the Gaming Star

Alicia Salazar

Camila wants to buy a camera, camera stand, and a microphone to record for her WeTube channel, and her brother suggests that an uncoming video game tournament might be the way to get the money she needs; but Camila does not play video games, and though her family supplies what she will need to practice she only has a month to perfect her gaming skills--and that may not be enough to win. Includes discussion questions, glossary, and related activity.

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One Is Not a Pair

Britta Teckentrup

Can you find the one thing that doesn't match?

Britta Teckentrup, creator of the best-selling The Odd One Out and Where's the Pair?, returns with another gorgeously illustrated spotting book. In One Is Not a Pair, each patterned page contains a set of pairs . . . but one thing does not match any of the others. Can you find it?

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Search and Spot: Go!

Laura Ljungkvist

A vibrant and playful seek-and-find picture book by the acclaimed Swedish artist and designer Laura Ljungkvist, in which the reader uncovers cars, trucks, and all kinds of things that go hidden in a dazzling array of patterns and colors. The artwork, inspired by a European aesthetic, gives this work a simple but sophisticated look that appeals to both children and adults. Things to find are cleverly concealed as each page provides a new challenge for the reader to discover. An artful and unique book for children who love Where''s Waldo and Walter Wick.

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Blips on a Screen

Kate Hannigan

Do you ever wonder how video gaming was invented? What came before your PlayStation or Xbox? This is the story of Ralph Baer, a refugee from Nazi Germany, who used his skills--and a lot of ingenuity and persistence--to make life a little more fun. 
 
Television was new when Ralph returned from serving in World War II, but he didn't settle for watching TV. He knew it could be even more fun if you could play with it. He tinkered and tested, got help and rejected, but with perseverance and skill, he made his vision come true! This is the inspiring story of a fearless inventor who made TV video games a reality.

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On a Magical Do-Nothing Day

Beatrice Alemagna

All I want to do on a rainy day like today is play my game. My mom says it’s a waste of time, but without my game, nothing is fun! On the other hand, maybe I’m wrong about that…

While reading On a Magical Do-Nothing Day, one gets the sense that the illustrator became lost in her drawings, and as a reader, you'll want to do the same. Perfect for fans of picture books by Julie Morstad, Carson Ellis, Jon Klassen, and Tomi Ungerer.

“Hands down, Beatrice Alemagna is my favorite contemporary illustrator," said the Caldecott Honor-winning illustrator of Last Stop on Market Street, Christian Robinson.

On a Magical Do-Nothing Day has been recognized with a Gold Medal from the Society of Illustrators. Don't miss this picture book that beautifully encourages unplugged exploration.

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Jumanji

Chris Van Allsburg

The game under the tree looked like a hundred others Peter and Judy had at home. But they were bored and restless and, looking for something interesting to do, thought they'd give Jumanji a try. Little did they know when they unfolded its ordinary-looking playing board that they were about to be plunged into the most exciting and bizzare adventure of their lives. Bestselling Polar Express creator and Caldecott Medal winning Chris Van Allsburg explores the ever-shifting line between fantasy and reality with this story about a game that comes startlingly to life.

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Fun and Games: An Acorn Book (Unicorn and Yeti #8)

Heather Ayris Burnell

Sparkly friends Unicorn and Yeti play all sorts of fun games together in this magical book perfect for beginning readers!

Unicorn wants to play a board game. Yeti wants to play a card game.

Unicorn and Yeti play hide-and-seek. But Unicorn is not good at hiding.

They work on a puzzle together. Could there be more than one way to do a jigsaw puzzle?

It's all fun and games in these sparkly, laugh-out-loud stories. With full-color artwork, speech bubbles, and easy-to-read text throughout, this adorable book is perfect for new readers!

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Paper Peek: Alphabet

Chihiro Takeuchi

Peek through an ant-shaped opening to see an intricate pattern made of colorful objects, animals, and graphic shapes. Turn the page, and the letters ABC emerge, as the pattern expands to include many more components. Can you find one armadillo hidden among them? Two bicycles? Three camels? With an equally jam-packed spread for every three letters of the alphabet, this search-and-find concept book promises a mesmerizing activity for children—and a satisfying visual experience for fans of graphic design.

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Escape from the Nether! (Minecraft)

Nick Eliopulos

Journey into the Nether (if you dare) in this Step into Reading Step 3 Leveled Reader and the only official leveled reader series based on Minecraft, the world's best-selling video game!

Minecraft is the best-selling video game of all time! And now learning to read has never been more fun for fans of the game ages 4 to 7. They'll get a great introduction to the game's most mysterious biomes when two players, Emmy and Birch--and their tame wolf Byte--set out on an epic adventure into the mysterious Nether! 


 

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Mr. Fox's Game of No!

David LaRochelle

Can you beat Mr. Fox at his Game of No? The rules are simple: every time he asks a question, you must respond with "NO." If you accidentally say "YES," then it's back to the beginning of the book for you, where you must start all over again. Are you ready? (Oops!) Do you live on planet Earth? Are you stronger than a baby? What does Y-E-S spell? (Argh!) Kids will giggle uncontrollably as they gamely aim to avoid Mr. Fox's clever traps--but just ask them if they'd like to read this book again, and they won't be able to resist: "YES!"

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Game On! (LEGO City)

Steve Foxe

Join the LEGO© City Stunt Team in this Step 3 Step into Reading leveled reader!

Children ages 4 to 8 will love reading about the LEGO© City Stunt Team as they compete to be in a racing video game in this Step 3 Step into Reading leveled reader!

Step 3 readers feature engaging characters in easy-to-follow plots about popular topics. For children who are ready to read on their own.

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I Spy a Butterfly

Jean Marzollo

I spy a reader with brand-new riddles that's perfect for spring!

 

All-new, easy-to-read riddles by Jean Marzollo are paired with fun photographs culled from previously published I Spy books to create the ninth I Spy reader. With rhythm, rhyme, and picture clues, this book is written to support the newest reader.

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Sadiq and the Gamers

Siman Nuurali

Sadiq and his friends are starting a video game club at school. They have fun playing together and planning a tournament for the whole school to participate in. But when their club needs a service project, the club members are stumped. How can they help people with video games? Then, during a visit to a retirement home called Harmony House with his mother, Sadiq meets a man named Mr. Soto who could use some cheering up. Sadiq begins to form an idea. Could gaming be a way to help the residents at Harmony House?

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Tap to Play!

Salina Yoon

In this interactive video-game-inspired picture book perfect for fans of Press Here and Tap the Magic Tree, Blip needs to reach the bar to win his game—but he needs the reader’s help. If he wins, he gets a surprise!

Tap, tickle, and shake Blip.

Tilt, turn, and bounce Blip.

Help Blip win the game in this spirited interactive book, perfect for reading—and playing—again and again!

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My First Coding Book

Kiki Prottsman

Teach young children the basic programming skills and concepts necessary to code, including sequencing and loops, without a computer.

It's never too early to learn computer coding! With innovative, interactive paper engineering, My First Coding Book is a playful, hands-on introduction to offline coding and programming that will give children ages 5 to 7 a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy.

With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency.

Supporting STEM and STEAM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding for kids books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

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